Build The Legend of Zelda Clone in Unity3D and Blender

Build The Legend of Zelda Clone in Unity3D and Blender

1 Review
350 Enrolled
28.5 Hours
You save 82%

171 Lessons (28.5h)

  • Let's Make Some Games
  • T01. Introduction to Unity
  • T02. Introduction to Coding
  • T03. Introduction to Inputs
  • T04. Introduction to Prefabs
  • 01G. Player Movement
  • 02G. Weapons
  • 03G. Enemies
  • 04G. Camera and User Interface
  • 05G. Terrains
  • 06G. Level Design
  • Introduction to Blender
  • 07K. Character Art
  • 08K. Weapons Art
  • 09K. Basic Enemy Art
  • 10K. Strong Enemy Art
  • 11K. Swivel Cannon Art
  • 12K. Dungeon Art
  • 13K. Spawn Temple Art
  • 14K. Dungeon Entrance Temple Art
  • 15G. Humanoid Models
  • 16G. Beat the Dungeon
  • 17G. Effects and AI
  • Zenda Source Code and Assets
  • Bonus Lecture: How to get more content.

Get an Introduction to Game Development & Design Through Building a Classic

Mammoth Interactive

John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store.


In this course, you'll learn how to build a 3D game with Unity and Blender. This course is unique because you'll make both the code and the art for the game from scratch. Here, you'll create 'The Legend of Zenda,' a clone of the Nintendo classic.

  • Access 171 lectures & 28.5 hours of content 24/7
  • Design the game & its functionality in Unity
  • Learn how to code in C# & build video game levels
  • Create 3D models for the game in Blender


Details & Requirements

  • Length of time users can access this course: lifetime
  • Access options: web streaming, mobile streaming
  • Certification of completion not included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: all levels
  • Blender, Photoshop or Gimp, and Unity required


  • Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.
1 Review
4/ 5
All reviews are from verified purchasers collected after purchase.

Gustavo Mendoza

Verified Buyer

A few years outdated, but still a great way to get introduced to Unity, C#, and Blender. Instructors are good and lessons are understandable.

Nov 7, 2020
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