Build The Legend of Zelda Clone in Unity3D and Blender
171 Lessons (28.5h)
- Let's Make Some Games
- T01. Introduction to Unity
- T02. Introduction to Coding
- T03. Introduction to Inputs
- T04. Introduction to Prefabs
- 01G. Player Movement
- 02G. Weapons
- 03G. Enemies
- 04G. Camera and User Interface
- 05G. Terrains
- 06G. Level Design
- Introduction to Blender
- 07K. Character Art
- 08K. Weapons Art
- 09K. Basic Enemy Art
- 10K. Strong Enemy Art
- 11K. Swivel Cannon Art
- 12K. Dungeon Art
- 13K. Spawn Temple Art
- 14K. Dungeon Entrance Temple Art
- 15G. Humanoid Models
- 16G. Beat the Dungeon
- 17G. Effects and AI
- Zenda Source Code and Assets
- Bonus Lecture: How to get more content.
Get an Introduction to Game Development & Design Through Building a Classic
John Bura is one of the 10 highest grossing Udemy instructors, selling over 10-million dollars of courses collectively. John Bura has been programming games since 1997, teaching since 2002, and is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML5, ad-games, and more. Mammoth Interactive even recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day, John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store.
Terms
- Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.
Gustavo Mendoza
A few years outdated, but still a great way to get introduced to Unity, C#, and Blender. Instructors are good and lessons are understandable.
Nov 7, 2020